Konigsberg rules and player aids.
I spent yesterday prepping for this weekends game of "Konigsberg" by Revolution games. We (Al and Arthur) are going to play a three player game with one person taking the Germans Army group centre and the other two playing the Russian 2nd and 3rd Belorussian Fronts.
The game depicts the East Prussian Offensive planned by the Soviet Stavka in early January 45 to prevent flank attacks on the Russian armies heading towards Berlin. For the Germans it is a dogged retreat showing tenacity and grim persistence with the occasional counter punch against the ever advancing Red Army.
Konigsberg: The Soviet Attack on East Prussia, 1945 is very similar to "A Victory Lost" but with added chrome. It uses a chit draw activation system which I love as a mechnicism. As you can see from the photograph below I have replaced the chits with cards for easy of play and because I just enjoy the tactile nature of cards.
Card replacements for the activation chits.
Rules overhead is low as there are only twelve pages of rules, stacking is only two units per hex with HQ's. Air support is available to both sides but heavily favouring the Russians and naval ground support is provided late in the game from the Admiral Hipper heavy cruiser for the Germans. This ia a battle the Germans can't win but a game they can.
All setup.
So with the chits punched clipped and placed, additional rules and player aids printed, how to videos watched, rules read and blog updated all that's left is to roll some dice.
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